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1. GREEN SCREEN - the filmmakers invisibility cloak - in Player Features and Ideas Discussion [original thread]
one other option that would rock my socks off would be, being able to set the export map size to a range of sizes. before you export images from the client
- by Kraven Drakenovic - at 2014.08.24 00:52:00
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2. GREEN SCREEN - the filmmakers invisibility cloak - in Player Features and Ideas Discussion [original thread]
i noticed the bad lighting when i was working inside the eve client - is it supposed to be difficult to see features of your ship from 9/10 viewing angles?. while changing the background doesn't change the lighting on the ship an option to up the ...
- by Kraven Drakenovic - at 2014.08.20 14:42:00
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3. GREEN SCREEN - the filmmakers invisibility cloak - in Player Features and Ideas Discussion [original thread]
Kaerakh wrote: Kraven Drakenovic wrote: Hi ... That's why you petition them to be reopened so that you may discuss it further. Funnily enough i read through the commonly proposed idea thread and the rules for the forum section for the...
- by Kraven Drakenovic - at 2014.08.20 04:19:00
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4. GREEN SCREEN - the filmmakers invisibility cloak - in Player Features and Ideas Discussion [original thread]
Hi all Just wanted to bring this back to the fore for discussion, is it possible for CCP to implement a Green Screen Option to the Ship preview window? i refer you to the following past topics that have been locked EvE Forum link 1 Eve For...
- by Kraven Drakenovic - at 2014.08.20 01:30:00
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5. Market Blacklist option for market based transactions - in Player Features and Ideas Discussion [original thread]
as always alts are found by doing intelligence work on your foe ... when a wardec passes i generally have 75% of an attacking force's listed associates past fits and members... yes battle clinic does play a part but its not the only tool at a pers...
- by Kraven Drakenovic - at 2011.01.21 09:57:00
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6. Market Blacklist option for market based transactions - in Player Features and Ideas Discussion [original thread]
to go a little deeper into it when setting up a sell order one would be given the ability to apply the blacklist filter he/she has prepared which gives the ability to sell standard resources without inflicting upon standard trading. - if the opti...
- by Kraven Drakenovic - at 2011.01.21 08:54:00
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7. Market Blacklist option for market based transactions - in Player Features and Ideas Discussion [original thread]
with the amount of pvp rising in eve i believe it has reached a point where the idea of a market blacklist must be broached .... im talking a capsuleer list similiar to the current watchlist and address book. the main idea is being able to black...
- by Kraven Drakenovic - at 2011.01.21 08:36:00
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8. Here is an idea if you are truly unbiased - in Player Features and Ideas Discussion [original thread]
dont misquote me m8 thats a dog act right there
- by Kraven Drakenovic - at 2010.01.02 07:48:00
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9. Here is an idea if you are truly unbiased - in Player Features and Ideas Discussion [original thread]
i just crunched the numbers ... you say Caldari navy is smaller than gallente in its description >.> just been comparing Caldari navy vs Fed Navy....Caldari Navy has 136 agents Fed navy has 116 CN has 4 quality 18 lvl 4 agents fed navy has 0...
- by Kraven Drakenovic - at 2010.01.02 01:37:00
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10. Naval architect skill - in Player Features and Ideas Discussion [original thread]
you could do an over all balancing effect per level... eg.. 5.5% reduction in cpu and powergrid requirements for specialsed architect fitting per level or some thing too that effect and the fitout screen could reflect those lvl's in the cpu and po...
- by Kraven Drakenovic - at 2009.09.29 03:08:00
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11. Rig Balancing - Your Opinions and Suggestions! - in Player Features and Ideas Discussion [original thread]
i had an idea ON a rig unlike any other a "bench" rig if u will, that takes 2 or 3 rig slots and 2/3 calibration (regardless of ship calibration capacity) -5% max capacitor(no affect to powergrid or cpu) the bonus how ever is 1 slot (low medium or...
- by Kraven Drakenovic - at 2009.09.29 02:55:00
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12. Naval architect skill - in Player Features and Ideas Discussion [original thread]
well look at it like this full metal... you are a pure gallente toon that has T1 industry and is making minmataar and caldari weapons platforms (they sell like hotcakes compared too gallente ships) and u want too make up a series of fitted ships f...
- by Kraven Drakenovic - at 2009.09.29 02:32:00
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13. Rigging inconsistancies - in Player Features and Ideas Discussion [original thread]
hi i just recently went too rig my mackinaw too hold more CPU to find that .... there is no rigging module to increase overall CPU output, but upon further research i encountered a powergrid rigging module (ancillery current router) which increase...
- by Kraven Drakenovic - at 2009.09.29 02:24:00
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